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WiseWallet • 2024

Helping new earners understand and practice smart financial habits

Project Description

Solo design sprint — 4 weeks

Deliverables

Brand Identity

Research and User testing

Wire-frames and High fidelity mockups

Role

Product Designer

The problem

Students are not able to sustainably manage their personal finances

As a college student with a tight budget, I found it difficult to budget and handle my expenses. I could see this behavior in many of my peers.

according to visual capitalist (April 2022), only…

0%

of US high school students receive education in personal finances.

The solution

A platform that helps students develop sustainable financial habits

The project resulted in a learning platform that leveraged gamification to create a personalized digital tool for money management and financial education.

Learn and apply lessons to real life


Streaks and tokens to hold you accountable

Better breakdowns of your spending habits

Research + design

Most finance/budgeting platforms lack sufficient educational resources

Not only was I trying to discover the key pain points, but I also wanted to leverage my research to create a unique product that addresses these issues.

Back to the drawing board

Ensuring my designs solved for user engagement

My iterations were tackling too many problems at once, and failed to address the primary concern of offering financial literacy in an engaging manner.

Taking the best from games bring to WiseWallet

I was able to narrow down the features that would benefit my target audience the most, leveraging quiz structures and scoring methods for an ideal experience.

the final product

Focusing on ease of use and user retention

The new direction I took for the platform solved perfectly for the problem statement mentioned earlier. Some features the support this include…

Overview

The refined interface included a decluttered dashboard, designed to ease navigation, showing only information relevant to the user.

Gamification lessons

Each of the lessons end with chapter quizzes supported by a rewards system to motivate users to keep up with the content and maintain consistent learning.

Detailed Overview

To allow users to apply their learnings, I designed the profile page to have an expense report, with a breakdown per purchase.

This offers a detailed rundown of daily expenses along with an itemized receipt(s).

Key takeaways

Despite the time constraints (which may have limited the user testing phase), I gained valuable insights about…

The power of gamification when creating engaging experiences

Demonstrates how strategic design can motivate users and enhance learning and performance